Dates
-
Expanded six week course begins on Feb 11th, 2023 at 8:30am-11:30 Pacific (can run long)
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Office hours are on Tuesday nights beginning at 8pm Pacific (2-3 hours). Additional guest speaker will slot in here
- Bonus complementary visit (or recording) of 1-2 day visit to an LA stage TBD

Who is this for?
- You want to learn the tools for being on set and the technology behind tracking technology for LED and Greenscreen
- You want (locally) to visit an LED stage or get a video about what it is like to be on set
- You want to learn from a Virtual Production Supervisor from world-renowned Zoic Studios
What's included?
- Live instruction! - each week
- Live teaching session at the weekend 3+ hrs
- Office hours is one evening during the week (Pacific time) 2 hrs - (Guest takeovers depending on availability)
- Forum for feedback during the week
- Downloadable course material
- All sessions recorded
- Top industry special guests TBD
- Taught 100% live via Zoom by a top industry pro with an additional TA!
Instructor Reel
LEARN FROM AN INDUSTRY PRO (WITH INDUSTRY CONNECTIONS)
Testimonial for Scott Rosekrans
Formerly teaching Advanced Unreal for Filmmakers

6 weeks, 30+ hours of live interactive teaching
Enjoy 6 weeks of teaching plus six weeks of office hours and guest speakers.

Keep the slides and project
Download and keep the slides and project associated with this course.

Access anytime, anywhere
Whether day or night, wherever you are, you have lifetime access to the recordings of this course

Complementary in-person stage visit!
Available for those in the Los Angeles area!
Tentative Expanded Course curriculum
- Week 01 - Set Prep (VAD)
- Set Design - Theory & Practice, scene setup, modeling tools, Bridge, scanning Art Dept props
- Set scanning - tech viz your shoots,
- Lighting - establish correct workflow, pre-light, light baking and dynamic lighting, hdri
- Scene optimization - mesh, texture and shader optimization
- Week 02 - Color - OCIO, color grading
- Level setup for collaborative working
- Building master scenes - For shooting we need animation and environment ready to shoot
- Week 03 - Stage Prep and team work - (General)
- Camera tracking (vive/oculus examples)
- Revision control - versioning, distributing projects, Perforce
- Scouting - Multi user/remote session, VR Scouting
- Remote control, dmx, level snapshot
- Week 04 - Greenscreen specific stage prep and shoot
- Inputs, composure layers, material function based keyer, image plate projection
- Run through example GS shoot!
- Week 05 - LED Wall specific stage prep and shoot
- nDisplay - Cluster setup, switchboard, Live Link
- Run through example wall shoot!
- Week 06 - Cinematography and on set concepts