What's included?
- Live instruction from an Unreal Authorized Instructor
- Live teaching sessions
- Office hours : Work directly with Unreal Authorized instructors (one evening per week)
- Group Feedback Forum
- Guests Speaker Steve Munoz (Zoic Studios) Paige Dansinger ( Altethos), and John Maclnnes (MACINNES Studios)
- Course material downloads
- Weekly Slides & Presentations
- Additional Training Materials
- Epic Exclusive Materials
- Project download
- Recordings of all sessions
- Top industry special guests TBA
- Live teaching by a top industry professional
Who is this for?
- You want to learn how Unreal utilizes metahumans and other characters for use in Unreal, Realtime, VR, or the metaverse
- You want to learn the process of customizing characters with mocap, animation, clothing, and facial movement
- You want to learn how non-humanoid rigs can be brought into Unreal and used
- "This course is for BOTH people who come from an animation background and are looking to get into the reatlime workflow, AND anyone who wants to tell powerful stories but may not possess the skills to be a full time animator. That's the beauty of the Unreal Engine, for storytelling it is the great equalizer, it empowers everyone to achieve their vision, and I'm here to help you realize that goal."
Unreal Online Course Dates:
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Starts : February 25, 2024 at 8:30am PST - 11:30am PST
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 8 week course
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Office hours : Tuesday nights at 8pm - 10pm PST
Instructor Reel
LEARN FROM AN INDUSTRY PRO (WITH INDUSTRY CONNECTIONS)
Testimonial for Scott Rosekrans
Formerly teaching Advanced Unreal for Filmmakers
Full Character Course Outline
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Week 01
Custom Character creation
- Metahumans overview, tips and tricks
- Demystify the character Blueprint (customize all the things!)
- Mesh to metahumans
- Modify existing metahuman (round trip to Maya and back)
- Working with custom characters (Maya setup)
Week 01
Home Work - Find a character or make a metahuman to work on
- Start to develop the story
Week 02
Rigging - but like, not boring or hard-Maya rigging overview (learn the basics)
- IK Rig editor in UE5 for fast IK
- Control rig, examples and quick start using custom characters with control rig (the easy way)Homework - Put some IK on your character
- Copy Lyra control rig to your character
- Make a moves list for our mocap shoot in Week 3Week 03
Mocap and Animation Pt1
- Using Xsens/Rokoko to record custom Mocap
- Cleaning up in Xsens or Maya
- Retargeting to our custom characters/metahumans
- Adding our control rig to Mocap to offset
Home Work - Select your takes to be used in your animation
- Retarget to your character
- Offset or clean up any artifactsWeek 04
Sequencer and Animation Part 2
- How to scout the scene to focus on storytelling
- Apply a narrative friendly sandbox that also works technically
- Camera setup and animation
- Vcam, Vive, VR scout
- Animating control rig in sequencer
Home Work - Put your characters in your scene
- Create your subscenes/sequences
- Start the editorial processWeek 05
Facial Animation - project refinement
- Control rig
- AR kit
- Faceware
- Retargeting facial Mocap to Metahuman
Home Work - Continue to refine edit
- Add facial animationWeek 06
Animation FX
- Cloth dynamics
- Hair dynamics
- Custom character Niagra FX
Home Work - Finalize your edit
- Add secondary motion/dynamics
What people are saying
About CG Pro
Tamara Abas - Unreal Generalist
"My name is Tamara. After I finished college, I really found myself on a plateau, and I really wanted to learn more about the process of virtual production and more importantly, improving my current skillset in Unreal Engine. And that's when I actually signed up for the Unreal Engine for Filmmakers class. What I really loved about this class is you're taught by industry professionals. They have the experience and knowledge, and they're able to provide you with everything you need to know. Step-by-step to be able to create a short film and unreal. I really found myself growing so much through this experience."
Randy Link - Animation Supervisor
"My name is Randy link. I am a visual effects artist and animator and working for the industry I think the last 30ish years. I just recently took the CG pro course from Jackie and Edd. And I wanted to just give it my wholehearted recommendation. They have a really bountiful amount of knowledge between them and the guest speakers. So it was really enjoyable. It was [also] great to be around the others who are making exciting things. So I can't say enough about it!"
Steve Wilcox - Virtual Production Supervisor
"The CG Pro course, it was a really good experience. I feel that the course is for anyone just starting out with Unreal Engine or up to people like myself, kind of in Unreal for a little while. There had been a project I've been planning on doing for like eight months and it finally kind of gave me the motivation to knock it out. Definitely say it's well worth the money that I invested into it."
"Great content by two amazing experts, Edd and Jackie. So much value, knowledge and warmth in this course for everyone out there that has the curiosity and means to dive into Unreal."
Oscar Campos
Cinematographer / Colorist / Post producer
"Great class! Tons of information for any level of experience with virtual production. Edd and Jackie both come with tons of knowledge and experience as CG filmmakers."
Alec Birdman
Video Production, Live Events, Interaction Design, Video Editing, Event Production, Videography, and Graphic Design
Small class size
Get personalized help on your project. Sign up now as class size is limited!
8 weeks, 30+ hours of live interactive teaching
Enjoy 4 weeks of teaching plus four weeks of office hours and guest speakers.
Keep the slides and project
Download and keep the slides and project associated with this course.
Access Anytime, Anywhere
Whether day or night, wherever you are, you have lifetime access to the recordings of this course