Professional Unreal Engine Training

Blender Comprehensive - Generalist Deep Dive
Our incredible course, "Blender Comprehensive: From Beginner to 3D Pro in just 8 weeks!" is a career-transforming journey into the world of 3D design and animation.
It’s designed to cater to a diverse audience, from complete beginners to seasoned professionals looking to enhance their skills.
Like many CG courses, this one spans 8 weeks and includes interactive lessons, project labs, QA sessions, and occasional guest speakers, all conducted in a live, immersive format.
Mike Hodgetts, one of our two instructors, has been using Blender for over twenty years. Matthew Greene, our lab instructor, has a wealth of knowledge in addition to Unreal such as Substance Painter and Designer, making them a powerful duo of pros teaching the course.
Throughout the course, students will gain real-world skills, learn to navigate Blender confidently, and master various aspects of 3D design, including modeling, rigging, lighting, and rendering.
We’ll also cover how to seamlessly integrate Blender with Unreal Engine for powerful renders.
Dates:
Teaching:
TBA
Office Hours:
Thursday 6pm-8pm PST for 8 weeks
Guest Speakers:
Alex Pearce
David Andrade
Matthew Greene
Curriculum:
Class 1: Introduction to Blender
- Basics of UI
- Navigation
- Workspaces
Class 2: Modelling
- Adding Primitives
- Tools and Toolbar
- Modelling a Kitchen Cabinet
Class 3: Sculpting & Retopology
- Overview of Sculpting brushes and process
- Sculpting a Sofa
- Cloth Brushes
- Retopo:
- Manual
- Retopo-flow
Class 4: Texturing & Materials
- PBR maps
- Procedural textures
- Baking
Class 5: Rigging
Class 6: Lighting
Class 7: Rendering & Compositing
Class 8: Pipeline to Unreal
Meet your instructors!

Mike Hodgetts Unreal Engine & Blender Instructor At CG Pro

Matthew Grene Unreal Engine Instructor At CG Pro
Who this is for:
- Aspiring professionals
- Virtual Production enthusiasts and Filmmakers
- Beginners exploring Blender or those with foundational knowledge
- Individuals transitioning from traditional DCCs like Maya to Blender
- Junior to mid-level CG artists
Outcomes:
- Navigate Blender with confidence through an extensive interface and workflow walkthrough.
- Transform ideas into intricate 3D designs with modeling expertise.
- Bring characters to life with dynamic rigging and animation techniques.
- Craft captivating scenes with a mastery over materials and lighting.
- Seamlessly transition and modify assets between Blender and Unreal Engine for powerful renders.
Requirements:
- Passion for creativity
- Computer with Unreal Engine installed
- Beginners welcome!
Some of what you get from this 50+ hour immersive course

Senior Technical Artist
Learn from an instructor actively working as a lead tech artist professionally

Office hours & guest speakers
Get support for your project straight from an Unreal Authorized Instructor, with top pro guests

On Demand Videos
Get on demand access to the recordings and slides for the course even after it ends.