Blender: Fundamentals

Got big ideas? Blender is the perfect program for Digital Content Creators to turn their visions into reality. Blender is open source, accessible and user-friendly, but wow- it does a bit of everything and therefore can be intimidating.
Whether you are brand new to computer graphics or are going from self-taught to pro, this 4-week course is the perfect starting point on your CG journey. Plus, Blender is quickly replacing Maya in professional settings, so get ahead by adding it to your toolbelt.
In this hands-on course taught by industry pros, you’ll create a portfolio project for your reel and receive tailored feedback to ensure you grasp the concepts and continuously improve.
By the end of the course, you’ll be able to…
- Navigate Blender with confidence through an extensive interface and workflow walkthrough
- Transform ideas into intricate 3D designs through modeling and sculpting
- Start expressing yourself creatively!
This course is taught LIVE by Matthew Greene, Senior 3D Artist at Theory Studios.
Start Date: October 19, 2024
Duration: 4 weeks (30+ hours)
Class Times: Saturdays 10am-3pm PT
Lab Times: Thursdays 6-9pm PT
Q&A/Support: 24/7 Facebook Group
Prerequisites: Just a computer!
+ Special Labs & Guest Speakers
+ Certificate on Completion
+ Longterm On-Demand Access
*please contact Admissions for details.
MEET THE LEAD INSTRUCTOR

Matthew Greene
Professional 3D Artist at Theory Studios
CURRICULUM

MODULE 01:
Blender Basics
UI Basics, Industry Examples of Blender Workflow

MODULE 02:
Modeling 1
Box Modeling vs Polygon Modeling

MODULE 03:
Modeling 2
Modeling + Geometry Nodes

MODULE 04:
Sculpting and Retopology
Game Ready Topology and Baking High-Res Detail
Embark on your creative journey with us
...and elevate your skills to new heights!
Still have question? Book a call with us.
Or if you're ready, register now!
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