Perforce Workshop: Revision Control and Collaboration

Stop struggling to get Perforce to work!

If you're using Unreal Engine and want to:

  1. Collaborate with others on a UE project
  2. Store versions of your work
  3. Backup your work and recover after project corruption
  4. Increase your employability, whether you're working in games, film, or any other field where teams collaborate on Unreal Engine projects

...then you need revision control, and Perforce Helix Core (commonly referred to as Perforce), the industry standard.

Every film and games studio requires it, yet knowledge of how to use and install it is very hard to find. Its a highly sought after skill, and helps you work as an independent artist too.

Taught by Edward Dawson-Taylor, Senior Tech Artist, CG Pro's Head of School, Unreal Authorized Instructor and long time educator.

 

Dates:

Teaching
  • February 11th and February 18th, 2024
  • 9-1pm Pacific
 
 

Curriculum

Week 01 - Installation, get your own Perforce server running, and connected to Unreal Engine. Revision Control Fundamentals.

Week 02 - Production best practices and troubleshooting. Plus any remaining P4 install help.

Prerequisites:

  • Basic Unreal Engine skills
  • Computer that can run Unreal Engine
  • Ideally Install Unreal and Helix Core
 

Who this is for:  

  • Anyone working in game engines that would like to be able to save versions of their projects
  • Anyone who wants to work in Unreal Engine with a team of other artists

Outcomes:

  • Get your own Perforce working for you by the end of the course, installed on your local machine or network. We can also assist with AWS installation, though this requires an upgrade to consulting. Please inquire
  • Learn how Perforce works and be able to have a working version
  • Be immediately hirable without needing training on how to work collaboratively
  • Know how to roll back errors that occur and other workflow tips for film and games

Requirements:

  • A PC that runs Unreal Engine
  • Some UE experience. At least an Intro to Unreal Engine course, Interface Navigation etc, but you do not need to be an expert 
 

Some of what you get from this 2 day workshop

Unreal Engine Game Film Blueprints

Senior Technical Artist Instructor

Learn from Edward Dawson-Taylor, Head of School and Senior Tech Artist 

Unreal Engine Game Film Blueprints

Private FB Group Support

Private support for the week as people work with and get to know the program

Unreal Engine Game Film Blueprints

On Demand Recordings

Get on demand access to the recordings for the course even after it ends.

Unreal Engine Game Film Blueprints

Lab Q and A

Go through your troubleshooting issues

Get your own Perforce set up finally!!