Mastering the fundamentals Unreal and Virtual Production with William Faucher Ep. 16
This week, we are joined by William Faucher. He is a 3D artist who now focuses on bringing high quality tutorials about Unreal Engine on Youtube. Today, he will share with us the importance of learning the fundamentals, why he chose to Unreal Engine, The future landscape of virtual production, and more.
William has been in the entertainment industry for the past 11 years, starting as a 3D Modeler in the games industry, then becoming a Lighter, and DoP. The Canadian-born, Norway-based Unreal Artist is currently helping to create CG Spectrum's Realtime Technical Artist and Virtual Production course.
These days his main focus is creating consistent, high-quality content on Youtube. Make sure to subscribe to him after watching this to learn more about the beauty of Unreal Engine.
Highlights of the Episode:
00:00 - Introduction
00:14 - Introduction of the guest
01:02 - Background of the William Faucher
01:30 - The beauty of being a mentor
02:22 - Being a mentor keeps you on your toes
03:41 - You can’t be complacent with what you know
04:18 - Why you can now confidently render assets in Unreal Engine
06:41 - Where Unreal falls short
07:57 - The importance of learning the fundamentals
10:37 - How William started in the industry
12:30 - Being part of a community to grow
15:20 - William’s start in the real world and returning to work
19:27 - Making the right decision to stick with Unreal
22:16 - Taking up photography to supplement visual production
29:00 - The benefits of jumping around different industries
31:01 - Will Unity be better than Unreal in the future?
34:19 - How to know which programs to use
37:33 - Why William made his Masterchief video in Unreal
40:20 - Why displacement is handy
43:57 - Virtual production of the future
46:45 - The effect of Unreal Engine 5 on the Game and Film Industry
48:42 - The necessity of being a generalist
50:29 - The real answer on how to get started
52:22 - Why we need to standardize certain processes
53:30 - Why burning out is part of growing
54:44 -The best time to migrate to a new program
55:36 - How AI is affecting the visual production space
57:40 - Pro’s and Con’s of working remotely, overseas
1:00:15 - Plans about content creation
1:02:23 - Outro
Quotes:
“It was awesome to have someone critiquing your work on a daily basis, and someone who is actually very skilled and points out all the flaws.”
“Once your foot is in the door, you’re kind of set to go”
“If it makes your work faster, great; otherwise, don’t switch just for the sake of switching to be doing the trendy thing. If you’re capable and fast at working in Maya, stick with Maya.”
Connecting with the Guest:
Youtube: https://www.youtube.com/c/williamfaucher
Artstation: https://www.artstation.com/will_faucher
Twitter: https://twitter.com/willfauchervfx
Instagram: https://www.instagram.com/williamfaucher.vfx/
Connecting with CG Pro:
Facebook: https://www.facebook.com/groups/becomecgpro
Instagram: https://www.instagram.com/becomecgpro/
Website: https://www.becomecgpro.com/
Twitter: https://twitter.com/becomecgpro/