Robots and LED walls with Kevin Christopher Ep 37

For over 20 years Kevin Christopher has been honing his skills in Animation, Visual Effects and Editing. His passion for great storytelling and his unlikely background in architecture and engineering has brought a unique skillset to virtual production. As an award winning editor he knows what it takes to remove the words “fix it in post” from the production lexicon. Prior to serving as the Solutions Architect, and Post Production Supervisor Kevin spent years providing editorial services for clients such as Home Depot, Coca Cola, and Turner Classic Movies. Kevin has worked on film restorations of feature films as well as creating and designing DVD and Blu-Ray’s for distribution. Kevin has created nDisplay setups for more than just virtual production. For M.O.T.R. (Millions of Tiny Robots) he created the Illuminarium Experience setup that ties 32 Disguise RX nodes and 12 Disguise VX4’s to create a realtime rendered experience powered by Unreal Engine. Kevin’s goal is to move much of VFX from Post production to Pre Production so that what’s captured in camera is as dynamic as possible and allows the actors to feel as if they were in the environment, thus creating the most genuine performance possible.

 

Highlights of the Episode:

 0:00 Introduction

0:58 Introduction of guest

1:56 What pointed you in this direction?

5:09 What was it about 3D that really spoke to you?

7:38 Thoughts on Unreal Engine and Blender being free

9:05 Film restoration

10:49 Restoration and how it affected work

12:42 Role at RiTE Media

15:13 What drives the motion of the robot?

24:58 Tools for visualization and preplanning

26:09 Mark Roberts Motion Control Systeml: Bolt and Bolt Junior Plus

32:26 Time for R&D vs actual production

36:31 Go to’s when ramping up

37:47 Preferred camera tracking system with an LED stage

41:23 How do we get a tour?

42:07 Favorite thing in virtual production

43:47 Preparing people for this way of making movies

45:08 Journey with end display

47:02 The Illuminarium

49:46 Making and working on independent movies

52:25 Being able to play in filmmaking

53:52 Processes where AI is making a difference

56:06 Exciting changes in the industry

1:00:00 Outro

Quote: 

“Once we started getting into the real time Unreal engine stuff, that really opened up a lot of different doors.” - Kevin Chrisopher

Connecting with the Guest:

LinkedIn: https://www.linkedin.com/in/kevin-christopher-9b89b5b/

Website: https://ritemedia.com/

Facebook: https://www.facebook.com/kevin.christopher.5076/

 

Connecting with CG Pro:

Facebook: https://www.facebook.com/groups/becomecgpro

Instagram: https://www.instagram.com/becomecgpro/

Website: https://www.becomecgpro.com/

Twitter: https://twitter.com/becomecgpro

 

RSVP here for upcoming CG Pro Podcasts: https://www.eventbrite.com/o/cg-pro-39748423833 

 

#virtualproduction #robots #ledwalls