Unreal Engine 101 for Broadcast and Live Events
Unreal Engine is being used more often as the background for broadcast and live event work. It integrates with several major 3rd Party compositing and automation suites, and is moving further into motion graphics with the upcoming UE 5.2 and Project Avalanche. Learn the latest techniques from the ground up! Seven weeks plus an optional stage day if enough interest in Los Angeles.
- VP for Broadcast and Live Events - Starts June 13th - Book now